CAPTAIN FARSEER MEKBOY SORCERER TYRANT LORD BUILD
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Force Sword
Level 0 Melee
Power Armor
Level 0 Armor
Bolt Pistol
Level 1 Ranged
Staff of Warpfire
Level 1 Ranged
Armor of Eternal War
Level 1 Armor
Mark of Tzeentch
Level 1 Accessory
Tome of Hunger
Level 1 Accessory
Sword of Spite
Level 1 Melee
Scroll of Blood
Level 2 Accessory
Vestments of Power Undivided
Level 3 Armor
Tome of Doom
Level 4 Accessory
Icon of Summoning
Level 5 Commander
Sword of Fate
Level 6 Melee
Sigil of Greater Sorcery
Level 7 Accessory
Daemonic Gift of Retaliation
Level 8 Accessory
Robes of Unholy Fortitude
Level 9 Armor
Icon of Change
Level 10 Commander
Scroll of Vengeance
Level 11 Accessory
Staff of Tzeentch
Level 12 Ranged
Armor of Might Undivided
Level 13 Armor
Daemonic Gift of Spite
Level 14 Accessory
Staff of Daemonic Flame
Level 15 Ranged
Scroll of Unholy Might
Level 16 Accessory
Robes of the Deathless
Level 17 Armor
Sigil of Master Sorcery
Level 18 Accessory
Daemonic Gift of Sustenance
Level 19 Accessory
Icon of Pain
Level 20 Commander
Accursed Idol
Level 0 Accessory
Cataclysmic Hellblade
Level 0 Melee







Force Sword (Sorcerer Level 0, Melee Slots 1)
Tainted by the power of Chaos this psychic blade hungers for the souls of the Sorcerer's enemies.
Damage: 12Special Chance: 5.0%Speed: 1.4
Special Radius: 4Special Damage: 24Special Delay: 1.4







Power Armor (Sorcerer Level 0, Armor Slots 1)
Ancient power armor marked with countless sigils of dark sorcery.
Armor: 12Damage Mitigation: 5%







Bolt Pistol (Sorcerer Level 1, Ranged Slots 1)
A reliable sidearm used for dispatching lesser foes.
Damage: 8Range: 25Freqency: 2.0
Reload: noneAccuracy: 0.5 open, x0.5 light, x0.25 heavy, x1.0 moveBurst: 1 in 1s







Staff of Warpfire (Sorcerer Level 1, Ranged Slots 2)
This cursed force staff allows the Sorcerer to channel deadly warp fire through the landscape to explosive effect.
Damage: 17Range: 38Freqency: 1.8
Reload: noneAccuracy: 0.75 open, x0.6 light, x0.3 heavy, no moveBurst: 1 in 1s
Grants Ability: Warpfire-15e - Trigger a line of fiery detonations, damaging all enemy infantry and vehicles.
Greater: knockback / Master: radius 42
Warpfire: recharge 5, range 18, radius 3X21, damage 24, speed of 3 every 0.2s, 0.1s cast time
Melee: damage 13.7, frequency 1.4 / Special: damage 24.4, radius 6, delay 1.1







Armor of Eternal War (Sorcerer Level 1, Armor Slots 1)
Etched with the blood of a thousand enemies this foul armor allows the Sorcerer and his Daemonic minions to inflict additional damage.
Armor: 58Damage Mitigation: 22%
Grants Trait: Combat Master - +40% melee and ranged damage
Grants Minion Trait: Combat Master - +40% melee and ranged damage
Grants Ability: Daemonic Doppelganger-15e - Summon a daemonic minion who takes the form of a targeted enemy. The daemon cannot impersonate enemy champions.
Summon Doppelganger: recharge 5, range 20







Mark of Tzeentch (Sorcerer Level 1, Accessory Slots 1)
A Narcissistic Sorcerer enhances his Energy reserves by twice the amount.
+25 Energy (is Summoner)
+25 Doppelganger Energy
+50 Energy (is Narcissistic)







Tome of Hunger (Sorcerer Level 1, Accessory Slots 1)
A Narcissistic Sorcerer may instead Consume his own Energy to restore his Health.
Grants ability: Consume
?(DD) Destroy a Daemonic Doppelganger in order to restore the Sorcerer's health.
?(DD) Destroy a Daemonic Doppelganger in order to restore the Sorcerer's health.
?(S) 25e - Consume the Sorcerer's own energy to restore health.
Consume Doppelganger: casting 2s, recharge 5, heal 100, doppelganger must be alive
Consume Narcissistic: casting 2s,? recharge 5, heal 75.







Sword of Spite (Sorcerer Level 1, Melee Slots 1)
Soaked in the blood of ten thousand foes this force sword allows the Sorcerer to channel his spite into radial doom blasts.
Damage: 18.5Special Chance: 3.0%Speed: 1.4
Special Radius: 4Special Damage: 24Special Delay: 1.4
Grants Ability: Doomblast-10e - Emit a radial blast of psychic power, knicking back and damaging all nearby enemies.
Doomblast: casting 1, recharge 3, radius 6 (12 with greater sorcery), damage 8 (10 with greater sorcery), with master sorcery increases defence by 200 for 4s







Scroll of Blood (Sorcerer Level 2, Accessory Slots 1)
This heretical text allows the Sorcerer to cast an Orb of Blood allowing allies to drain Health from their foes.
Grants ability: Orb of Blood-10e - Project an orb of unholy power. Allies within the orb regain health whenever they attack, healing for 50% of the damage they cause.
Orbs: range 10, duration 15, recharge 15







Vestments of Power Undivided (Sorcerer Level 3, Armor Slots 1)
These robes make the Sorcerer himself the focus of all his power allowing him to benefit from all effects normally meant for a Daemonic Doppelganger.
Armor: 62+0.5 Energy RegenerationDamage Mitigation: 23%
Grants Trait: Narcissistic - All minions traits and bonuses apply to the Sorcerer instead.







Tome of Doom (Sorcerer Level 4, Accessory Slots 1)
Using this volume the Sorcerer may fire deadly Doombolts upon his foes.
Grants ability: Doombolt-15e - Fire lethal psychic bolts at the targeted area.
Doombolts: duration 3, recharge 5, range 50, damage 22, 4 radius, 8 shots







Icon of Summoning (Sorcerer Level 5, Commander Slots 1)
A Narcissistic Sorcerer instead increases his Health.
Grants Trait: Greater Summoning - Doppelganger ability may now target enemy champions, Narcissistic now grants +125 health.







Sword of Fate (Sorcerer Level 6, Melee Slots 1)
An ancient force sword whose complex etchings represent the workings of dark fate. Allows the Sorcerer to place the Curse of Tzeentch upon an enemy causing damage and more.
Damage: 17.6Special Chance: 6.0%Speed: 1.4
Special Radius: 3Special Damage: 44Special Delay: 1.1
Grants Ability: Curse of Tzeentch-20e - Place a curse on an enemy, damage, prevents health regeneration. Unit explodes if it perishes.
Curse of Tzeentch: recharge 3, range 30, duration up to 10s, damage 2 health and 1 energy per second, explosion radius 7, explosion damage 30
Greater: 1 energy per second / Master: 4 health per second







Sigil of Greater Sorcery (Sorcerer Level 7, Accessory Slots 1)
This unholy sigil grants the Greater Sorcery trait enhancing all the Sorcerer's major abilities (Curse of Tzeentch Doomblast Let the Galaxy Burn Warp Warpfire).
Grants Trait: Greater Sorcery - Warpfire now caudse knockback. Doomblast deals additional damage. Curse of Tzeentch recharges Sorcerer energy. Let the galaxy burn fires an additional fireball. Warp burns the ground upon arrival.







Daemonic Gift of Retaliation (Sorcerer Level 8, Accessory Slots 1)
A Narcissistic Sorcerer gains this same chance to emit a free Doomblast when he is attacked.
Grants Minion Trait: Reactive Strike - Chance when the doppelgang is hit by a melee attack to trigger a reactive doomblast. Greater Sorcery and Master Sorcery traits enhance this effect.
Reactive Strike: probability 10%







Robes of Unholy Fortitude (Sorcerer Level 9, Armor Slots 1)
These vestments increase the Health and Energy of both the Sorcerer and his Daemonic minions.
Armor: 72+50 HealthDamage Mitigation: 27%
+25 Energy+50 Doppelganger Health+25 Doppelganger Energy
Grants Ability: Daemonic Doppelganger-15e - Summon a daemonic minion who takes the form of a targeted enemy. The daemon cannot impersonate enemy champions.
Summon Doppelganger: recharge 5, range 20







Icon of Change (Sorcerer Level 10, Commander Slots 1)
An icon of Tzeentch the Changer of Ways this relic wreathes the Sorcerer in a nimbus of instability. Periodic warp fissures flare about him damaging any enemies they impact.
Grants Trait: Chaos Aura - Sporadic effect deals damage to enemies.
Chaos Aura: damage 45, radius 8 or 2.5 (?), range 100







Scroll of Vengeance (Sorcerer Level 11, Accessory Slots 1)
This scroll allows the Sorcerer to cast an Orb of Vengeance. Enemies attacking targets within the Orb will suffer damage in return.
Grants ability: Orb of Vengeance-10e - Project an orb of unholy power. Enemies attacking any of your allies within the orb suffer 150% of the damage they inflict upon the target.
Orbs: range 10, duration 15, recharge 15







Staff of Tzeentch (Sorcerer Level 12, Ranged Slots 2)
With this mighty force staff the Sorcerer may rend the barriers between reality and the Warp in order to teleport himself across the battlefield.
Damage: 17Range: 38Freqency: 1.8
Reload: noneAccuracy: 0.75 open, x0.6 light, x0.3 heavy, no moveBurst: 1 in 1s
Grants Ability: Warp-7e - Teleport to target location.
Warp: recharge 2, range 50, burn 15s, burn damage 5+3+1
Melee: damage 13.7, frequency 1.4 / Special: damage 24.4, radius 6, delay 1.1







Armor of Might Undivided (Sorcerer Level 13, Armor Slots 1)
These robes make the Sorcerer himself the focus of all his power allowing him to benefit from all effects normally meant for a Daemonic Doppelganger. They further allow him to resist suppression and knockback.
Armor: 88Damage Mitigation: 32%
Grants Trait: Unshakeable - You cannot be knocked down.
Grants Trait: Fearless - Grants immunity to suppression.
Grants Trait: Narcissistic - All minions traits and bonuses apply to the Sorcerer instead.







Daemonic Gift of Spite (Sorcerer Level 14, Accessory Slots 1)
A Narcissistic Sorcerer causes such an explosion whenever he is incapacitated.
Grants Minion Trait: Death Throes - A warp vortex erupts upon the minion's death. knocking back and damaging nearby enemies.
Death Throes: radius 10, damage max health/5







Staff of Daemonic Flame (Sorcerer Level 15, Ranged Slots 2)
This unholy force staff allows the sorcerer to project bolts of empyreal flame which detonate on impact.
Damage: 17Range: 38Freqency: 1.8
Reload: noneAccuracy: 0.75 open, x0.6 light, x0.3 heavy, no moveBurst: 1 in 1s
Grants Ability: Let the Galaxy Burn!-20e - Loose an orb of empyreal flame at a target, Orbs detonate on impact leaving smoldering residue that can continue to damage enemies.
Let the Galaxy Burn: casting 3, delay 1s first/2s others, recharge 5, range 50, damage 30, radius 6, burn 10s, burn damage 5+3+1, burn radius 10
Melee: damage 13.7, frequency 1.4 / Special: damage 24.4, radius 6, delay 1.1







Scroll of Unholy Might (Sorcerer Level 16, Accessory Slots 1)
This ancient scroll allows the Sorcerer to cast an Orb of Unholy Might making the attacks of all nearby allies cause knock back.
Grants ability: Orb of Unholy Might-10e - Project an orb of unholy power. All allies withing the orb knock down targets with all normal attack.
Orbs: range 10, duration 15, recharge 15







Robes of the Deathless (Sorcerer Level 17, Armor Slots 1)
Bearing foul incantations to Tzeentch and wards against Nurgle these foul robes allow the Sorcerer or a Daemonic servant to cheat death returning to full health on the brink of the grave.
Armor: 4Damage Mitigation: 2%
Grants Trait: Deathless - When incapacitated, regains full health/energy and deals double damage for a while. Only every 30 seconds.
Grants Minion Trait: Deathless - When incapacitated, regains full health/energy and deals double damage for a while. Only every 30 seconds.
Grants Ability: Daemonic Doppelganger-15e - Summon a daemonic minion who takes the form of a targeted enemy. The daemon cannot impersonate enemy champions.
Deathless: after death double damage for 8s







Sigil of Master Sorcery (Sorcerer Level 18, Accessory Slots 1)
This unholy sigil grants the Master Sorcery trait enhancing all the Sorcerer's major abilities (Curse of Tzeentch Doomblast Let the Galaxy Burn Warp Warpfire).
Grants Trait: Greater Sorcery - Warpfire range doubled. Doomblast briefly increases unit's armor. Curse of Tzeentch heals the Sorcerer. Let the galaxy burn fires an additional fireball. Warp burns the ground upon departure.







Daemonic Gift of Sustenance (Sorcerer Level 19, Accessory Slots 1)
For Narcissistic Sorcerers the effect applies to the Sorcerer's own attacks.
Grants Minion Trait: Zealous - Whenever the Doppelganger makes a standard attack, he regains health equal to 100% of the damage caused.
Grants Minion Trait: Combat Vigor - Whenever the Doppelganger makes a standard attack, he regains 2 energy.







Icon of Pain (Sorcerer Level 20, Commander Slots 1)
An icon to Tzeentch the Great Sorcerer this relic guides the blows of the Sorcerer and all his nearby allies making them cause additional damage.
Grants Trait: Aura of Power - Infused with the power of Chaos the Sorcerer increases his, and all nearby allies, damage by 30%.
Aura of Power: range 22







Accursed Idol (Sorcerer Level 0, Accessory Slots 1)
An accursed bauble which causes enemies who assail the Sorcerer to receive damage.
Achievement: Magic Missiler
Traits: Enemies take damage when attacking the Sorcerer







Cataclysmic Hellblade (Sorcerer Level 0, Melee Slots 1)
This daemonic blade was a gift from a Lord of Change. How that Greater Daemon wrangled the blade away from a servant of khorne in the first place is not known. This blade inflicts immense catastrophe but at the price of the bearer's own mind.
Achievement: There Can Only Be One
Traits: High Damage, Energy cost per hit







The Chaos Sorcerer (Sorcerer Level 99, Hero Slots 99)
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